Draw a little.
Save a lot.

Draw to Save

A puppy. A little trouble. One clever line.
Build a shelter and keep your little friend safe until the timer runs out.

0Best score
0 / 50Levels saved
0 / 150Stars collected
A little ink. A very big difference.

Find your kind of clever.

Little puzzles. Big saves.

Classic Save · Choose your next adventure.

One line can change everything.

  1. Read the room.

    Find your puppy, spot the hazards, and plan a shelter. Your friends stand on a safe green ledge. Higher stages add lava or spikes below.

  2. Draw your protection.

    Press and drag with a mouse or finger. Draw one continuous stroke: a roof, wall, or closed shelter. Blue ink is a solid, fixed barrier. Keep ink clear of puppies and marked no-ink areas. You can anchor a shelter on the ledge.

  3. Lift your finger. Hold your breath.

    Releasing a valid line starts the hazards. Your drawing locks in place. Keep at least one of your three lives until the countdown ends. Both puppies must stay protected in later rooms.

  4. Make every drop count.

    Use less ink and take no damage for three stars. Hints show a tested solution, deduct 200 points, and limit your rating to one star. Challenge gives you less ink. Endless lets you draw a new shelter between increasingly busy waves.

Keyboard: P or Esc pause / resume · R restart · H hint. Drawing needs a mouse, pen, or touch.

Small saves, big milestones.

Your progress stays in this browser.

Level 1Beginner
Survive6.0s
Lives3 / 3
Score0
Ink used 0 / 10000
Star potential★★★
Draw a shelter. Release to start.

One continuous line. Protect your friend from every open side.

Draw to Save · A ZayroPlay originalMade for a little cleverness.