Draw a little.
Save a lot.
Draw to Save
A puppy. A little trouble. One clever line.
Build a shelter and keep your little friend safe until the timer runs out.
Find your kind of clever.
Little puzzles. Big saves.
Classic Save · Choose your next adventure.
One line can change everything.
- Read the room.
Find your puppy, spot the hazards, and plan a shelter. Your friends stand on a safe green ledge. Higher stages add lava or spikes below.
- Draw your protection.
Press and drag with a mouse or finger. Draw one continuous stroke: a roof, wall, or closed shelter. Blue ink is a solid, fixed barrier. Keep ink clear of puppies and marked no-ink areas. You can anchor a shelter on the ledge.
- Lift your finger. Hold your breath.
Releasing a valid line starts the hazards. Your drawing locks in place. Keep at least one of your three lives until the countdown ends. Both puppies must stay protected in later rooms.
- Make every drop count.
Use less ink and take no damage for three stars. Hints show a tested solution, deduct 200 points, and limit your rating to one star. Challenge gives you less ink. Endless lets you draw a new shelter between increasingly busy waves.
Keyboard: P or Esc pause / resume · R restart · H hint. Drawing needs a mouse, pen, or touch.
Small saves, big milestones.
Your progress stays in this browser.